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November 18, 2004

Game Review: Halo 2

Here's an interesting new take on this site. A game review!

I finished the single-player campaign last night, or, rather, this morning, at about 4 am. I will start off this review with the main flaw of this game. I won't call it a flaw... a disappointment; a mistake; a weakness: the ending sucks.

It's a cliff-hanger to end all cliff-hangers. To compare to a recent film, The Matrix: Reloaded had quite a bit of a cliff-hanger. But we got to see the next installment in a few months. Who knows when Halo 3 or the Halo 2: Expansion Pack will be released?

Not that there's anything really wrong with cliff-hangers. But in a game, it seems quite odd. There's a fine line between not-so-subtly nudging at a sequel and stopping a story at the climax with little or no denouement. In fact, Halo ended the former way. Halo 2, however, went the way of the latter. It left me with the equivalent of a bad taste in my mouth because the game as a whole was quite entertaining but the ending was wholly and utterly unsatisfying. Truly. I thought that there was something wrong with my copy of the game when the screen went black and the credits started to roll.

Anyway, back to the game. I guess this is a review of the campaign portion of the game. I've yet to get on Xbox Live. The new weapons are good and have a pretty good feel to them. Each of them has it's own unique purpose and strength. The new dual-weilding of single-handed weapons option is also cool, fun, and at times useful. It's not always the right way to go, since, of course, two-handed weapons are two-handed for a reason. Two-player co-op is also fun. I wish I had a bigger TV. The small portion of the screen gave me a headache and strained my eyes.

One thing that I never saw mentioned in any other reviews was the fact that you can play as an Elite on the Covenant side in addition to the Master Chief. The two characters behave in much the same way in terms of controls. However, instead of a flashlight, the Elite has a dumbed-down invisibility cloak. It only lasts for about 5 seconds or until you attack or are attacked. It then takes another 5 seconds to recharge. Otherwise, the only difference in gameplay is the context of the story in which each character resides.

The paths of the so-called Elite Arbiter and the Master Chief are intertwined into a not-so good sci-fi story which sadly parallels somewhat the story of the original Halo (how much more can you do with the Haloes-as-weapons-of-mass-galactic-destruction?). The religous bent that the Covenant put on the Haloes is mildly interesting. Since we already know the purpose of the Haloes, they just end up looking stupid.

Vehicles. Lots of new vehicles. Lots of fun. More types of weapons are also available. I think the Scorpion's rocket reload time has been decreased (improved), which makes using the tank all the more fun. All flying vehicles have a speed boost feature which is useful for quick escapes from Ion Canon fire. Boarding occupied vehicles is a new thing and damn fun. There aren't that many opportunities to execute this manoeuvre, but I can see it becoming more important in mulitplayer matches.

The game as a whole was very entertaining and challenging, even on normal difficulty. The story was a little weak, the ending disappointing, but overall well worth the wait. The new additions to what made the original Halo so much fun were done well, which translates into similar gameplay and feel, but with a fresh face (better graphics) and new options for dipatching your enemies.

If I had a rating system in place, I'd give Halo 2 a high mark. As it is, I don't have a rating system, so I'll give it an arbitrary 90%. Five off for the crap ending and five for the lame story.

November 16, 2004

torrential

I'd like to think of myself as a technology enthusiast. I'm a geek. I like computers and games and gadgets and all sorts of things. I'm what people like to call an 'early-adopter'. I grab things as they come out, when I can afford it. I have a first-generation iPod. Optical mouse. Now defunct pre-MS Hotmail. Eight-digit ICQ. Napster. Always the latest version of software.

However, there are a few notable instances where I've been lagging. Usenet was one of them. Two: IRC. I think I went online once. And yesterday's revolution: BitTorrent.

I tried it once many, many months ago, but I failed to download the thing that I had wanted. I grew frustrated. Of course, I hadn't RTFM, so I had no idea what I was doing, what to expect, or what to configure tweak set.

I lost interest quickly and wondered what all the hype was about. I was happy with whatever P2P was in fashion at the time, because only rarely did I want to listen to a new song. And I had Usenet for my other entertainment/productivity needs. So I mistakenly dimissed BitTorrent right then and there as all talk and no action.

Until yesterday. I read on Slashdot about some Linux thing or another (those guys are geeks). Anyway the ISOs were available by torrent as well as the standard FTP/HTTP. So I wondered. If these guys are doing it why aren't I?

Then I looked for more information, as a technology enthusiast is wont to do. I found it here (same link as above).

I quickly downloaded the client software and was off.

The speed was mind-bogglingly baffling. There were times where I was getting over 400 KB/s. But these sorts of speeds are nothing new. I can get that on my Usenet server (which has been disappointingly slow of late). It was my upload speed which blew my mind.

I woke up this morning to check my downloads. They were finished, of course, but I was seeding the subsequent files and my computer was uploading at a rate of—get this—1.5 MB/s. Yes, those are megabytes.

I guess my ISP was not lying when they claimed 10 Mbits.

Suffice to say, I'm wondering why I've been spending so much money on that news service and am about to cancel it. Granted, it seems a bit more reliable, but at US$12 for 10 GB, it's a bit pricey when I've got such a fat pipe.

May the swarming ensue!

November 12, 2004

got yourself a ...

... Covenant Carbine?!

Yes. Halo 2 is in my possession. I just wish I had some friends to play with...

November 6, 2004

notify me, baby!

Ugh. I've just spent about two hours or so fiddling with some more junk. I can't believe it took that long. Anyway, if you look at the NOTIFY ME section on the right, you'll see that you can now remove yourself from the list.

It's not fancy by any means. It sends a confirmation email, but doesn't require you to confirm anything.

I realise now that this is sort of a step back from the way I had it. When subscribing, a confirmation was needed. Now nothing. Rampant, unchecked subscribing may now ensue. Dear me.

Ack. Now I'm pissed off that I spent all that time.

November 2, 2004

life-altering decisions, part deux

So I think I've piqued some interest.

Though, I'll be honest, it's not that big a thing. Well, it's up to each of you whether you think it's as mammoth as I made it out to be.

Here goes...

We'd decided one night over some beer and pineapple soju that instead of going on a weeklong honeymoon somewhere in Asia after the wedding in May, we'd blow our stockpile of cash that we'll have saved by next September and just go straight to Europe.

So next September, after I finish working at my current job, we'll take off to Europe for as long as we can afford. We're hoping three months.

Which means we'll finally be going to Toronto in December 2005 or January 2006. Or, as my dad suggested, go to Toronto first, in September 2005, and then go to Europe, since it'll be a little cheaper from there.

Everything's still in planning stages. We've got a Lonely Planet in Korean for Jackie and a Rough Guide in English for me.

But it's exciting as hell.